

Other games added aspects of duels and creatures, proto- versions of fantasy baseball, and Even marbles. as well as the Lyndon Hardy novel Master of the Five Magics for its fantasy and magic class aspects. In specific, that was his love of the board game Cosmic Encounter for it’s variety and player battles. In the late 1970s and early 80s, Richard Garfield’s love of card games started joining in with his other interests. Instead, Garfield was working on a project called " Five Magics." In fact, for a long time, the name " Magic: the Gathering" wasn’t even a thought.


It actually took more than a decade for it to come together including a huge hiatus on any development whatsoever in the latter half of the 1980s. It became such a huge sensation that by 1995 it was a worldwide phenomenon, and it still continues to this day enjoying a dedicated player base, numerous tournaments, and a steady flow of income and new players.īut Magic itself wasn’t made simply overnight. Even casual fans know the basics: In the early 1990s, Richard Garfield got some people together to bring his new game, Magic: the Gathering, out through Wizards of the Coast. Fans know the story of how Magic: The Gathering was started more than 25 years ago.
